Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Robert Askew befriend a superior in the corporation or the colony. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Voluntarily left Colonist |
2 |
22 |
Failed to qualify for Performer (Entertainer). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
26 |
Good fortune |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Go undercover to investigate an enemy. |
3 |
28 |
Robert Askew's business expands, Robert Askew's corporation grows, or the colony thrives. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
33 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
33 |
Became a Drifter (Barbarian). |
5 |
36 |
Robert Askew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
36 |
Became a Entertainer (Artist). |
6 |
40 |
Robert Askew is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
40 |
Returned to Drifter (Barbarian). |
7 |
42 |
Encounter a Psionic institute. |
7 |
42 |
Tested for psionic powers |
7 |
44 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
44 |
Continued as Drifter (Barbarian). |
8 |
46 |
Find valuable salvage. |
8 |
48 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
48 |
Voluntarily left Barbarian |
9 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
52 |
Robert Askew is chosen to represent Robert Askew's faith in a vid show or other highly public forum. |
10 |
52 |
Continued as Believer (Holy Warrior). |
10 |
54 |
Robert Askew faith is shaken. |
11 |
56 |
Continued as Believer (Holy Warrior). |
11 |
59 |
Robert Askew aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |