Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Rosina Mcarty run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
A new romantic starts. Gain an Ally. |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
A good deal ensures Rosina Mcarty is living the high life for a few years. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
35 |
Failed to qualify for Explorer (Scout). |
6 |
35 |
Switched to Drifter (Barbarian). |
6 |
39 |
Rosina Mcarty do not know what happened to Rosina Mcarty. There is a gap in Rosina Mcarty's memory. |
7 |
39 |
Became a Scholar (Scientist). |
7 |
40 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
7 |
43 |
Forced to continue current assignment. |
7 |
43 |
Promoted to Scholar (Scientist) rank 1. |
8 |
43 |
Continued as Scholar (Scientist). |
8 |
45 |
Make a breakthrough in Rosina Mcarty's field. |
8 |
47 |
Promoted to Scholar (Scientist) rank 2. |
9 |
47 |
Continued as Scholar (Scientist). |
9 |
48 |
Assigned to work on a secret project for a patron or organisation. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Scholar (Scientist). |
10 |
54 |
An expedition or voyage goes wrong, leaving Rosina Mcarty stranded in the wilderness. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Retired. |
11 |
58 |
Accused of a crime. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |