Retired 2nd Officer Sheila Frazier  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 60 F 2 (-2) 2 (-2) 1 (-2) 10 (1) 14 (2) 4 (-1)221AE4
Quiet
 
Skills
Art (Creative) 0
Astrogation 0
Athletics 0
Broker 1
Carouse 0
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Engineer 0
Explosives 3
Gun Combat (Archaic) 2
Heavy Weapons 0
Mechanic 1
Medic 0
Melee 0
Persuade 0
Pilot (Capital Ships) 1
Recon 1
Streetwise 1
Survival 1
Vacc Suit 5
CareerAssignmentTitleRankTerms
Army Army Support Corporal23
Scout Explorer Scout11
Entertainer Artist 01
Merchant Merchant Marine 2nd Officer45
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Edison Archer Enemy 0 3 4 3 Zhodani, Imperium (M/55)
Omer Paterson Ally 4 0 1 1 Halka (M/19)
Mammie Gay Ally 4 0 1 5 Ne Kraeda ren Kelva (F/25)
Mammie Gay’s relationships have begun to affect the character.
Fairy Armstrong Contact 1 1 0 1 Hanen (F/19)
Fairy Armstrong’s relationships have begun to affect the character.
Sylvester Rodriquez Contact 2 1 1 2 Halka (M/80)
Sylvester Rodriquez gained influence with the character’s assistance.
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Army (Army Support) with the new title Private.
1 22 Thrown into a brutal ground war
1 22 Injured. Fully recovered. Owe 1,250 for medical bills.
1 22 Promoted to Army (Army Support) rank 1 with the new title Lance Corporal.
2 22 Attempted to change assignments.
2 22 Failed to qualify for Infantry (Army).
2 22 Continued as Army (Army Support).
2 24 Surrounded and outnumbered by the enemy, Sheila Frazier hold out until relief arrives.
2 26 Promoted to Army (Army Support) rank 2 with the new title Corporal.
3 26 Continued as Army (Army Support).
3 27 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
3 27 Gain rebels as Enemy
4 27 Became a Scout (Explorer).
4 29 Sheila Frazier's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
4 31 Promoted to Scout (Explorer) rank 1 with the new title Scout.
5 31 Became a Entertainer (Artist).
5 34 Sheila Frazier is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
6 34 Entered Merchant Academy with the Shipboard curriculum.
6 36 War breaks out, triggering a mandatory draft.
6 36 Used social standing to avoid the draft.
6 38 Graduated.
7 38 Became a Merchant (Merchant Marine) with the new title Crewman.
7 38 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 42 Smuggle illegal items onto a planet.
8 42 Continued as Merchant (Merchant Marine).
8 46 Risk Sheila Frazier's fortune on a possibility lucrative deal and win.
8 46 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 46 Aging Crisis. Owe 10,000 for medical bills.
9 46 Retired at age 46.
9 46 Continued as Merchant (Merchant Marine).
9 48 A new romantic starts. Gain an Ally.
9 50 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
10 50 Aging Crisis. Owe 50,000 for medical bills.
10 50 Continued as Merchant (Merchant Marine).
10 51 Befriend a useful ally in one sphere. Gain an Ally.
10 54 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
11 54 Continued as Merchant (Merchant Marine).
11 57 Make an unexpected connection outside Sheila Frazier's normal circles. Gain a Contact.
12 58 Aging Crisis. Owe 40,000 for medical bills.
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