Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Given a special assignment or duty in Sylvia Bailey's unit. |
2 |
22 |
Voluntarily left Cavalry |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
25 |
Sylvia Bailey foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
27 |
Find Ancient Technology. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Navy (Engineer/Gunner) with previous rank. |
4 |
33 |
Refuse to abuse Sylvia Bailey's position for profit. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
5 |
34 |
Voluntarily left Engineer/Gunner |
5 |
34 |
Failed to qualify for Intelligence (Agent). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
35 |
Find valuable salvage. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
40 |
Sylvia Bailey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
40 |
Failed to qualify for Journalist (Entertainer). |
7 |
40 |
Switched to Drifter (Scavenger). |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
46 |
Find valuable salvage. |
9 |
48 |
Continued as Drifter (Scavenger). |
9 |
49 |
Lost eye or limb. Owe 2,500 for medical bills. |
10 |
49 |
Failed to qualify for Merchant Academy. |
10 |
49 |
Continued as Drifter (Scavenger). |
10 |
53 |
Forced to muster out. |
11 |
53 |
Failed to qualify for Broker (Merchant). |
11 |
53 |
Switched to Drifter (Barbarian). |
11 |
57 |
Sylvia Bailey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Retired at age 57. |