Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Teetha-Daastath inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Psychologically damaged by Teetha-Daastath's time in the scouts. |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
27 |
Find valuable salvage. |
4 |
27 |
Voluntarily left Wanderer |
4 |
27 |
Became a Entertainer (Journalist). |
4 |
30 |
Gain a patron in the arts. Gain an Ally |
4 |
31 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
5 |
31 |
Continued as Entertainer (Journalist). |
5 |
35 |
Invited to take part in a controversial event or exhibition that injures Teetha-Daastath's social standing. |
5 |
35 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
6 |
35 |
Continued as Entertainer (Journalist). |
6 |
36 |
Works is especially well received and popular, making Teetha-Daastath a minor celebrity |
6 |
39 |
Promoted to Entertainer (Journalist) rank 3. |
7 |
39 |
Continued as Entertainer (Journalist). |
7 |
43 |
An investigation, tour, project or expedition goes wrong, stranding Teetha-Daastath far from home. |
8 |
43 |
Failed to qualify for Courier (Scout). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Switched to Scout (Courier) with previous rank. |
8 |
46 |
Teetha-Daastath's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
9 |
47 |
Continued as Scout (Courier). |
9 |
49 |
Teetha-Daastath's scout ship is one of the first on the scene to rescue the survivors of a disaster but Teetha-Daastath fail to help. Gain an Enemy. |
9 |
49 |
Psychologically damaged by Teetha-Daastath's time in the scouts. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Scout (Courier). |
10 |
53 |
Psychologically damaged by Teetha-Daastath's time in the scouts. |
10 |
55 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Continued as Scout (Courier). |
11 |
56 |
Teetha-Daastath's ship is damaged, and Teetha-Daastath have to hitch-hike Teetha-Daastath's way back across the stars to the nearest scout base. |
11 |
56 |
Gain 1 Contacts. Gain 2 Enemies. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
60 |
Teetha-Daastath is chosen to represent Teetha-Daastath's faith in a vid show or other highly public forum. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |