Retired Team Leader Thea Learmonth  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 60 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 9 (1)111679
Naive, Intolerant
 
Skills
Astrogation 1
Athletics (Endurance) 1
Carouse 0
Drive 0
Flyer 0
Gun Combat 0
Investigate 0
Jack-of-All-Trades 2
Leadership 1
Mechanic 0
Persuade 1
Pilot (Small Craft) 1
Profession (Worker/Civil Engineering) 1
Recon 1
Science (Life Sciences) 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent 01
Drifter Scavenger 14
Scholar Physician 01
Entertainer Performer 01
Navy Flight Crewman01
Believer Missionary/Humanitarian Team Leader22
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Hugh Hotty Enemy 0 2 0 3 Luriani (M/20)
Emmett Whitlock Enemy 0 2 0 5 Kedepu (M/26)
Ezra Davies Enemy 0 5 1 1 Kedepu (M/41)
Ezra Davies has had an unexpected run of good fortune lately.
Ezra Davies gained power at the expense of a third party who now blames the character.
Billie Cheyne Enemy 0 2 3 2 Kedepu (F/27)
Ok Gvoulgezuez Enemy 0 2 1 3 Vargr, Imperium (F/53)
Ok Gvoulgezuez is out of contact doing something interesting but not suspicious.
Pat Hutchinson Enemy 6 4 2 1 Kedepu (M/18)
reconciliation.
Erma Plundell Ally 3 0 4 1 Zhodani, Imperium (F/29)
Marjory Fitget Ally 6 0 0 1 Kedepu (F/78)
Wayman Costigan Enemy 0 4 5 0 Kedepu (M/57)
Wayman Costigan gains in power.
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 22 Advanced training in a specialist field.
2 22 Voluntarily left Corporate Agent
2 22 Failed to qualify for Artist (Entertainer).
2 22 Became a Drifter (Scavenger).
2 25 Lightly injured, no permanent damage. Fully recovered.
3 25 Became a Scholar (Physician).
3 27 An expedition or voyage goes wrong, leaving Thea Learmonth stranded in the wilderness.
4 27 Failed to qualify for Worker (Citizen).
4 27 Returned to Drifter (Scavenger).
4 29 Gained a contact.
4 31 Promoted to Drifter (Scavenger) rank 1.
5 31 Continued as Drifter (Scavenger).
5 35 Attacked by enemies and injured.
5 35 Severely injured. Fully recovered. Owe 5,000 for medical bills.
5 35 Gain Enemy if Thea Learmonth don't already have one.
6 35 Continued as Drifter (Scavenger).
6 37 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7 37 Became a Entertainer (Performer).
7 39 Scarred. Fully recovered. Owe 5,000 for medical bills.
8 39 Failed to qualify for Merchant Academy.
8 39 Submitted to the draft.
8 39 Became a Navy (Flight) with the new title Crewman.
8 40 Thea Learmonth is blamed for an accident that causes the death of several crew members. Thea Learmonth's guilt drives Thea Learmonth to excel.
9 40 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 43 Thea Learmonth refused an offer of inducements to betray Thea Learmonth's faith. Gain 6 enemies.
9 44 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 44 Continued as Believer (Missionary/Humanitarian).
10 46 Thea Learmonth accepted an offer of inducements to betray Thea Learmonth's faith. Gain 360,000 in cash.
10 48 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
11 48 Aging Crisis. Owe 30,000 for medical bills.
11 48 Retired at age 48.
11 48 Retired.
11 49 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 52 Aging Crisis. Owe 50,000 for medical bills.
12 54 A romantic relationship ends badly. Gain a Rival or Enemy.
13 56 Aging Crisis. Owe 10,000 for medical bills.
13 59 A new romantic starts. Gain an Ally.
14 60 Aging Crisis. Owe 40,000 for medical bills.
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