Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Betrayed by a friend. One of Thea Priest's Contacts or Allies betrays Thea Priest, ending Thea Priest's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Became a Entertainer (Performer). |
4 |
31 |
Join homeworld’s celebrity circles |
4 |
31 |
Gain a contact |
4 |
33 |
Promoted to Entertainer (Performer) rank 1. |
5 |
33 |
Continued as Entertainer (Performer). |
5 |
34 |
One of Thea Priest's pieces of art is stolen, and the investigation brings Thea Priest into the criminal underworld. |
5 |
37 |
Forced to continue current assignment. |
5 |
37 |
Promoted to Entertainer (Performer) rank 2. |
6 |
37 |
Continued as Entertainer (Performer). |
6 |
40 |
Amnesia. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Became a Scout (Courier). |
7 |
43 |
Thea Priest's scout ship is one of the first on the scene to rescue the survivors of a disaster but Thea Priest fail to help. Gain an Enemy. |
7 |
43 |
Thea Priest's ship is damaged, and Thea Priest have to hitch-hike Thea Priest's way back across the stars to the nearest scout base. |
7 |
43 |
Gain 3 Contacts. Gain 2 Enemies. |
7 |
45 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
45 |
Continued as Scout (Courier). |
8 |
48 |
Thea Priest's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
9 |
49 |
Failed to qualify for Colonist (Citizen). |
9 |
49 |
Switched to Drifter (Wanderer). |
9 |
51 |
Attacked by enemies that Thea Priest easily defeat. |
9 |
51 |
Gain Enemy if Thea Priest don't already have one. |
9 |
53 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
53 |
Continued as Drifter (Wanderer). |
10 |
57 |
Thea Priest run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |