Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Therese Commins's work ends up coming home with Therese Commins, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
21 |
Became a Army (Army Support) with the new title Private. |
2 |
25 |
Assigned to a peacekeeping role. |
2 |
25 |
Forced to muster out. |
3 |
25 |
Became a Scout (Courier). |
3 |
26 |
Therese Commins's scout ship is one of the first on the scene to rescue the survivors of a disaster but Therese Commins fail to help. Gain an Enemy. |
3 |
26 |
Therese Commins's ship is damaged, and Therese Commins have to hitch-hike Therese Commins's way back across the stars to the nearest scout base. |
3 |
26 |
Gain 5 Contacts. Gain 1 Enemies. |
4 |
29 |
Continued as Scout (Courier). |
4 |
33 |
When dealing with an alien race, Therese Commins botch an opportunity to gather extra intelligence about them. |
4 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Failed to qualify for Surveyor (Scout). |
5 |
33 |
Continued as Scout (Courier). |
5 |
35 |
Perform an exemplary service for the scouts. |
6 |
37 |
Continued as Scout (Courier). |
6 |
38 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
41 |
Continued as Scout (Courier). |
7 |
43 |
Therese Commins survey an alien world. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Became a Drifter (Scavenger). |
8 |
47 |
Attacked by enemies that Therese Commins easily defeat. |
8 |
47 |
Gain Enemy if Therese Commins don't already have one. |
8 |
49 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
49 |
Continued as Drifter (Scavenger). |
9 |
53 |
Therese Commins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
53 |
Failed to qualify for Merchant Academy. |
10 |
53 |
Continued as Drifter (Scavenger). |
10 |
55 |
Encounter a Psionic institute. |
10 |
55 |
Tested for psionic powers |