Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
1 |
22 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
23 |
Vessel participates in a diplomatic mission. |
2 |
23 |
Gain a contact. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
28 |
During a battle, defeat or victory depends on Valeria Carpenter's actions. The ship suffers severe damage and Valeria Carpenter is blamed for the disaster. Valeria Carpenter is court - martialled and discharged. |
4 |
28 |
Became a Entertainer (Performer). |
4 |
29 |
A new romantic starts. Gain an Ally. |
5 |
32 |
Continued as Entertainer (Performer). |
5 |
34 |
Gain a patron in the arts. Gain an Ally |
5 |
36 |
Promoted to Entertainer (Performer) rank 1. |
6 |
36 |
Continued as Entertainer (Performer). |
6 |
38 |
Valeria Carpenter is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
38 |
Failed to qualify for Colonist (Citizen). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Scout (Explorer). |
7 |
40 |
Valeria Carpenter have no idea what happened to Valeria Carpenter – they found Valeria Carpenter's ship drifting on the fringes of friendly space. |
8 |
40 |
Failed to qualify for Artist (Entertainer). |
8 |
40 |
Became a Drifter (Scavenger). |
8 |
43 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Retired. |
9 |
45 |
A new romantic starts. Gain an Ally. |
10 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Good fortune. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
A new romantic starts. Gain an Ally. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Contact with Government. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |