Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Lost eye or limb. Owe 2,500 for medical bills. |
2 |
19 |
Became a Citizen (Worker). |
2 |
21 |
Verda McIntire gain experience in a technical field as a computer operator or surveyor. |
3 |
23 |
Continued as Citizen (Worker). |
3 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
27 |
Continued as Citizen (Worker). |
4 |
31 |
Political upheaval strikes Verda McIntire's homeworld, and Verda McIntire is caught up in the revolution. |
4 |
31 |
Forced to continue current assignment. |
4 |
31 |
Promoted to Citizen (Worker) rank 1. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
35 |
Advanced training in a specialist field. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Failed to qualify for Law Enforcement (Agent). |
6 |
35 |
Returned to Drifter (Scavenger). |
6 |
37 |
Drafted into Law Enforcement |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
39 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
41 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
41 |
Switched to Drifter (Wanderer). |
8 |
43 |
Betrayed by a friend. One of Verda McIntire's Contacts or Allies betrays Verda McIntire, ending Verda McIntire's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
43 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Retired. |
9 |
47 |
A new romantic starts. Gain an Ally. |
10 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Moved to a new world. |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Spend time with an alien race. Gain a contact. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |