Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
19 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
23 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A good deal ensures Vesta Connell is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Given advanced training in a specialist field |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Given advanced training in a specialist field |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
A good deal ensures Vesta Connell is living the high life for a few years. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Make an unexpected connection outside Vesta Connell's normal circles. Gain a Contact. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 7. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
50 |
Imperial trade restrictions force Vesta Connell out of business. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 8. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
A series of bad deals and decisions force Vesta Connell into bankruptcy. Vesta Connell salvages what Vesta Connell can. |
10 |
52 |
Failed to qualify for Artist (Entertainer). |
10 |
52 |
Submitted to the draft. |
10 |
52 |
Became a Scout (Courier). |
10 |
56 |
When dealing with an alien race, Vesta Connell have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Attempted to change assignments. |
11 |
56 |
Failed to qualify for Explorer (Scout). |
11 |
56 |
Continued as Scout (Courier). |
11 |
58 |
Vesta Connell's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |