Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
25 |
Smuggle illegal items onto a planet. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
28 |
A series of bad deals and decisions force Vicki Ward into bankruptcy. Vicki Ward salvages what Vicki Ward can. |
4 |
28 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
31 |
Vessel participates in a diplomatic mission. |
4 |
32 |
Attempt at commissioned failed. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Switched to Navy (Line/Crew) with previous rank. |
5 |
33 |
Special assignment or duty on board ship. |
5 |
36 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Switched to Navy (Flight) with previous rank. |
6 |
37 |
Vessel participates in a diplomatic mission. |
6 |
37 |
Gain a contact. |
6 |
40 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
7 |
40 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
40 |
Retired at age 40. |
7 |
40 |
Continued as Navy (Flight). |
7 |
42 |
Severely injured. |
8 |
42 |
Retired. |
8 |
45 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
48 |
Gained a contact. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
54 |
Good fortune. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |