Corporal Virginia Janson  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 60 F 1 (-2) 3 (-1) 3 (-1) 11 (1) 7 (0) 9 (1)133B79
Protruding belly
 
Skills
Astrogation 1
Deception 0
Drive (Wheel) 1
Electronics 0
Flyer (Airship) 1
Flyer (Rotor) 1
Gambler 2
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Melee (Blade) 1
Pilot 0
Profession (Colonist/Farming) 1
Recon 0
Science (Space Sciences) 0
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout11
Scout Explorer Scout11
Scout Courier Scout22
Citizen Colonist Settler24
Drifter Wanderer 02
Agent Law Enforcement Corporal11
 
Name Type Affinity Enmity Power Influence Species
Viola Day Contact 1 0 4 4 Ronnin (F/52)
Viola Day gained power at the expense of a third party who now blames the character.
Minnie Williams Rival 1 1 4 2 Dynchia (F/81)
Dana Gregory Enemy 0 5 2 0 Ronnin (F/64)
Dana Gregory gains in power.
Wallace Quaman Contact 0 1 0 4 Murrissi (M/27)
Wallace Quaman fell on hard times.
Bernice Moynihan Enemy 0 4 0 0 Ronnin (F/39)
Edwin Callan Enemy 0 4 3 1 Ronnin (M/47)
 
Term Age History
1 18 Became a Scout (Surveyor).
1 19 Virginia Janson's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Attempted to change assignments.
2 22 Switched to Scout (Explorer) with previous rank.
2 25 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 26 Attempted to change assignments.
3 26 Switched to Scout (Courier) with previous rank.
3 29 A romantic relationship ends badly. Gain a Rival or Enemy.
3 30 Promoted to Scout (Courier) rank 2.
4 30 Continued as Scout (Courier).
4 33 Perform an exemplary service for the scouts.
5 34 Voluntarily left Courier
5 34 Became a Citizen (Colonist).
5 36 Spent time maintaining and using heavy vehicles.
6 38 Continued as Citizen (Colonist).
6 40 Virginia Janson learn something Virginia Janson should not have – a corporate secret, a political scandal – which Virginia Janson can profit from illegally.
6 40 Gain a criminal contact.
6 42 Promoted to Citizen (Colonist) rank 1.
7 42 Continued as Citizen (Colonist).
7 44 Nearly killed. Owe 10,000 for medical bills.
7 46 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
8 46 Continued as Citizen (Colonist).
8 47 Life ruined by a criminal gang. Gain the gang as an Enemy
9 47 Failed to qualify for Free Trader (Merchant).
9 47 Became a Drifter (Wanderer).
9 49 Good fortune
10 51 Continued as Drifter (Wanderer).
10 55 Nearly killed. Owe 10,000 for medical bills.
11 55 Failed to qualify for Free Trader (Merchant).
11 55 Submitted to the draft.
11 55 Became a Agent (Law Enforcement) with the new title Rookie.
11 57 Given specialist training in vehicles.
11 59 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
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