Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Became a Citizen (Worker). |
2 |
22 |
Hard times caused by a lack of interstellar trade costs Wilhelmine Miller Wilhelmine Miller's job. |
3 |
22 |
Failed to qualify for Merchant Academy. |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Became a Soulhunter (Commando) with the new title Least Claw. |
3 |
23 |
Moved to a new world. |
3 |
26 |
Attempt at commissioned failed. |
3 |
26 |
Promoted to Soulhunter (Commando) rank 1 with the new title Third Claw. |
4 |
26 |
Continued as Soulhunter (Commando). |
4 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
30 |
Switched to Citizen (Corporate). |
5 |
31 |
Wilhelmine Miller learn something Wilhelmine Miller should not have – a corporate secret, a political scandal – which Wilhelmine Miller can profit from illegally. |
5 |
34 |
Promoted to Citizen (Corporate) rank 1. |
6 |
34 |
Continued as Citizen (Corporate). |
6 |
36 |
Wilhelmine Miller's business expands, Wilhelmine Miller's corporation grows, or the colony thrives. |
6 |
38 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
7 |
38 |
Continued as Citizen (Corporate). |
7 |
41 |
Wilhelmine Miller gain experience in a technical field as a computer operator or surveyor. |
7 |
42 |
Promoted to Citizen (Corporate) rank 3. |
8 |
42 |
Continued as Citizen (Corporate). |
8 |
46 |
Wilhelmine Miller is rewarded for Wilhelmine Miller's diligence or cunning. |
8 |
46 |
Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager. |
9 |
46 |
Continued as Citizen (Corporate). |
9 |
47 |
Wilhelmine Miller learn something Wilhelmine Miller should not have – a corporate secret, a political scandal – which Wilhelmine Miller can profit from illegally. |
9 |
47 |
Gain a criminal contact. |
9 |
50 |
Promoted to Citizen (Corporate) rank 5. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Citizen (Corporate). |
10 |
51 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
51 |
Retired. |
11 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |