William Fitzgerald  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 60 F 7 (0) 2 (-2) 1 (-2) 7 (0) 6 (0) 3 (-1)721763
Improves self, Sympathetic, Unsuspicious
 
Skills
Astrogation 0
Athletics (Endurance) 1
Carouse 2
Deception 3
Drive (Walker) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Jack-of-All-Trades 1
Language 0
Mechanic 1
Pilot 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand13
Entertainer Performer 45
Drifter Scavenger 01
 
EducationGraduated
Naval Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Julius Boyd Contact 2 1 2 5 Cassilldan (M/52)
Barry Walla Contact 1 1 2 3 Ronnin (M/31)
Barry Walla gained power at the expense of a third party who now blames the character.
Glenda Steward Contact 1 1 2 2 Cafadan (F/29)
Esta Vasquez Ally 3 0 2 1 Dynchia (F/38)
Esta Vasquez gains in power.
Tennie Armstrong Enemy 0 2 5 1 Ziadd (F/25)
Tennie Armstrong is found or reported dead.
 
Term Age History
1 18 Entered Military Academy(Naval Academy)
1 22 Spent the college years partying.
1 22 Graduated.
2 22 Became a Navy (Line/Crew) with the new title Crewman.
2 23 Advanced training in a specialist field.
2 26 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
3 26 Continued as Navy (Line/Crew).
3 27 Special assignment or duty on board ship.
4 30 Continued as Navy (Line/Crew).
4 34 Gained a contact.
4 34 Forced to muster out.
5 34 Became a Entertainer (Performer).
5 35 Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
5 38 Promoted to Entertainer (Performer) rank 1.
6 38 Continued as Entertainer (Performer).
6 40 Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
6 42 Promoted to Entertainer (Performer) rank 2.
7 42 Continued as Entertainer (Performer).
7 45 Gain a patron in the arts. Gain an Ally
7 46 Promoted to Entertainer (Performer) rank 3.
8 46 Continued as Entertainer (Performer).
8 48 Gained a contact.
8 50 Promoted to Entertainer (Performer) rank 4.
9 50 Continued as Entertainer (Performer).
9 53 Amnesia.
9 54 Forced to muster out.
10 54 Failed to qualify for Courier (Scout).
10 54 Became a Drifter (Scavenger).
10 55 Find valuable salvage.
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