Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Display heroism in battle, saving the whole ship. |
1 |
22 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
25 |
Special assignment or duty on board ship. |
2 |
26 |
Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
30 |
During a battle, defeat or victory depends on William Gilbert's actions. William Gilbert actions lead to an honorabe discharge. |
4 |
30 |
Became a Scout (Courier). |
4 |
34 |
William Gilbert survey an alien world. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scout (Explorer) with previous rank. |
5 |
38 |
William Gilbert's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
5 |
38 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
38 |
Became a Merchant (Broker). |
6 |
42 |
Embroiled in legal trouble. |
6 |
42 |
Promoted to Merchant (Broker) rank 1. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
44 |
William Gilbert's business or ship thrives. |
7 |
46 |
Promoted to Merchant (Broker) rank 2. |
8 |
46 |
Voluntarily left Broker |
8 |
46 |
Failed to qualify for Merchant Academy. |
8 |
46 |
Became a Drifter (Barbarian). |
8 |
49 |
Attempted a risky adventure and was injured. |
8 |
49 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
8 |
50 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
50 |
Continued as Drifter (Barbarian). |
9 |
52 |
Moved to a new world. |
10 |
54 |
Continued as Drifter (Barbarian). |
10 |
55 |
Attacked by enemies and injured. |
10 |
55 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
10 |
55 |
Gain Enemy if William Gilbert don't already have one. |
10 |
58 |
Forced to muster out. |