Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Assigned to a peacekeeping role. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Cavalry) with previous rank. |
2 |
23 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
3 |
23 |
Became a Entertainer (Artist). |
3 |
26 |
Gain a patron in the arts. Gain an Ally |
3 |
27 |
Promoted to Entertainer (Artist) rank 1. |
4 |
27 |
Continued as Entertainer (Artist). |
4 |
30 |
One of Yetta Hughes's pieces of art is stolen, and the investigation brings Yetta Hughes into the criminal underworld. |
5 |
31 |
Continued as Entertainer (Artist). |
5 |
32 |
An investigation, tour, project or expedition goes wrong, stranding Yetta Hughes far from home. |
6 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
35 |
Yetta Hughes faith is shaken. |
7 |
36 |
Continued as Believer (Missionary/Humanitarian). |
7 |
37 |
Yetta Hughes faith is shaken. |
8 |
40 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
Yetta Hughes faith is shaken. |
9 |
44 |
Continued as Believer (Missionary/Humanitarian). |
9 |
47 |
Yetta Hughes aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
47 |
Became a Drifter (Barbarian). |
10 |
48 |
Yetta Hughes run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
48 |
Returned to Believer (Missionary/Humanitarian). |
11 |
50 |
Yetta Hughes refused an offer of inducements to betray Yetta Hughes's faith. Gain 5 enemies. |
11 |
52 |
Forced to muster out. |
12 |
52 |
Switched to Drifter (Wanderer). |
12 |
56 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
13 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
56 |
Retired at age 56. |
13 |
56 |
Retired. |
13 |
58 |
Good fortune. |
14 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |