Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
An investigation takes on a dangerous turn. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Voluntarily left Corporate Agent |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
28 |
Abuse Zelma Burke's position for profit. |
3 |
30 |
Attempt at commissioned failed. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
38 |
Zelma Burke is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
41 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
7 |
41 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
41 |
Retired at age 41. |
7 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
44 |
Zelma Burke aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
44 |
Retired. |
8 |
48 |
Gained a contact. |
9 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
55 |
Birth or Death involving a family member or close friend. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
57 |
Gained a contact. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |