Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Drafted into Law Enforcement |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
37 |
Befriended by a senior agent. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Good fortune |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
44 |
Established a network of contacts. Gain 1 contacts. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
50 |
Advanced training in a specialist field. |
8 |
50 |
Promoted to Agent (Law Enforcement) rank 5 with the new title Chief. |
9 |
50 |
Continued as Agent (Law Enforcement). |
9 |
53 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
53 |
Returned to Drifter (Scavenger). |
10 |
57 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
Retired at age 57. |