Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Make an unexpected connection outside Zona McNab's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Gained a contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Zona McNab's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
28 |
Became a Rogue (Thief). |
4 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
32 |
Continued as Rogue (Thief). |
5 |
35 |
Backstab a fellow rogue for personal gain. |
5 |
36 |
Promoted to Rogue (Thief) rank 1. |
6 |
36 |
Continued as Rogue (Thief). |
6 |
38 |
Crime pays off. Gain victim as Enemy. |
6 |
40 |
Promoted to Rogue (Thief) rank 2. |
7 |
40 |
Voluntarily left Thief |
7 |
40 |
Failed to qualify for Colonist (Citizen). |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
43 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
45 |
Opponents of Zona McNab's belief system ambush Zona McNab. |
8 |
45 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
45 |
Switched to Drifter (Barbarian). |
9 |
47 |
Survived a risky adventure but gained nothing. |
10 |
49 |
Continued as Drifter (Barbarian). |
10 |
50 |
Survived a risky adventure but gained nothing. |
10 |
53 |
Promoted to Drifter (Barbarian) rank 1. |
11 |
53 |
Continued as Drifter (Barbarian). |
11 |
57 |
Drafted into Flight |