Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Risk Adah Mathew's fortune on a possibility lucrative deal and win. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Adah Mathew's business or ship thrives. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Adah Mathew's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
38 |
Became a Rogue (Thief). |
6 |
40 |
Moved to a new world. |
6 |
42 |
Promoted to Rogue (Thief) rank 1. |
7 |
42 |
Continued as Rogue (Thief). |
7 |
43 |
Betrayed by a friend. One of Adah Mathew's Contacts or Allies betrays Adah Mathew, ending Adah Mathew's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Switched to Merchant (Free Trader). |
8 |
45 |
Victim of a crime |
8 |
47 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
47 |
Continued as Merchant (Free Trader). |
9 |
50 |
Adah Mathew's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
50 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
52 |
Adah Mathew is sent to a new community or parish to preach The Word among the poor. |
10 |
54 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
54 |
Continued as Believer (Missionary/Humanitarian). |
11 |
56 |
Opponents of Adah Mathew's belief system ambush Adah Mathew. |
11 |
56 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
12 |
56 |
Became a Scholar (Physician). |
12 |
60 |
Win a prestigious prize for Adah Mathew's work. |