Retired Initiate Akiim Amkinsai  

Species Age Sex Str Dex End Int Edu SocUPP
Vilani, Imperium 61 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 7 (0) 7 (0)111A77
Always has a sweaty brow
 
Skills
Animals 0
Astrogation 1
Athletics 0
Deception 2
Diplomat 0
Electronics (Computers) 1
Gun Combat (Energy) 1
Gunner 0
Language (Vilani (1st Imperium)) 1
Mechanic 1
Medic 0
Melee (Unarmed) 2
Persuade 2
Pilot 0
Science (Social Sciences/Belief) 1
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout11
Rogue Thief 12
Prisoner Thug 11
Merchant Merchant Marine Senior Crewman12
Drifter Wanderer 02
Navy Engineer/Gunner Crewman01
Believer Mainstream Believer Initiate13
 
Name Type Affinity Enmity Power Influence Species
Shaurka Inkiimniis Ally 0 0 1 6 Vilani, Imperium (M/60)
Gekharmu Khapauu Kuusimkim Ally 3 0 4 0 Vilani, Imperium (M/32)
Diakham Garka Enemy 0 3 2 1 Vilani, Imperium (M/47)
Shidaarmamim Kusharguur Rival 1 1 4 2 Vilani, Imperium (M/64)
Shidaarmamim Kusharguur gains in power and influence.
 
Term Age History
1 18 Became a Scout (Surveyor).
1 20 Serve as the courier for an important message from the Imperium.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Voluntarily left Surveyor
2 22 Became a Rogue (Thief).
2 23 Refuse to backstab a fellow rogue for personal gain. Gain an Ally
2 26 Promoted to Rogue (Thief) rank 1.
3 26 Continued as Rogue (Thief).
3 29 Arrested
4 29 Became a Prisoner (Thug).
4 33 Saved a guard or prison officer. Gain an Ally.
4 33 Promoted to Prisoner (Thug) rank 1.
4 33 Paroled from prison.
5 33 Became a Merchant (Merchant Marine) with the new title Crewman.
5 36 Given advanced training in a specialist field
5 37 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 37 Continued as Merchant (Merchant Marine).
6 40 A sudden war destroys Akiim Amkinsai's trade routes and contacts, forcing Akiim Amkinsai to flee that region of space.
6 40 Gain rebels as Enemy
7 40 Failed to qualify for Performer (Entertainer).
7 40 Became a Drifter (Wanderer).
7 41 Attacked by enemies that Akiim Amkinsai easily defeat.
7 41 Gain Enemy if Akiim Amkinsai don't already have one.
8 44 Continued as Drifter (Wanderer).
8 46 Akiim Amkinsai do not know what happened to Akiim Amkinsai. There is a gap in Akiim Amkinsai's memory.
9 46 Failed to qualify for Merchant Academy.
9 46 Submitted to the draft.
9 46 Became a Navy (Engineer/Gunner) with the new title Crewman.
9 47 Akiim Amkinsai is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
10 47 Aging Crisis. Owe 60,000 for medical bills.
10 47 Retired at age 47.
10 47 Became a Believer (Mainstream Believer) with the new title Lay Person.
10 51 Akiim Amkinsai retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 51 Aging Crisis. Owe 40,000 for medical bills.
11 51 Continued as Believer (Mainstream Believer).
11 52 A notable academic consults with Akiim Amkinsai about a publication or documentary he is working on. Gain a Contact in academia.
12 55 Aging Crisis. Owe 30,000 for medical bills.
12 55 Continued as Believer (Mainstream Believer).
12 59 Nearly killed. Fully recovered. Owe 35,000 for medical bills.
12 59 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
13 59 Aging Crisis. Owe 30,000 for medical bills.
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