Retired 3rd Officer Albertha Fullmore  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 61 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 8 (0)111758
Joyful
 
Skills
Astrogation 0
Broker 4
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (Power) 1
Flyer 0
Gun Combat 0
Mechanic 2
Melee (Blade) 1
Persuade 0
Pilot 0
Profession (Spacer/Crewmember) 1
Streetwise 0
Survival 0
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout11
Agent Law Enforcement Rookie01
Merchant Merchant Marine 3rd Officer35
Citizen Worker 02
Marine Ground Assault Marine01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Vicki Connor Ally 4 0 5 0 Geonee (F/29)
Jennings McKinnon Enemy 0 4 2 1 Geonee (M/13)
Ekhouayu' Ieileah Ally 4 0 1 0 Aslan (M/34)
Sidney Coghill Ally 1 0 1 1 Geonee (M/33)
Butler Stanway Contact 3 1 3 4 Geonee (M/25)
Tennie McMillan Enemy 0 2 1 1 Geonee (F/87)
Thea Christie Contact 1 1 1 1 Geonee (F/28)
Amber Carbey Ally 2 0 5 0 Geonee (F/75)
 
Term Age History
1 18 Became a Scout (Explorer).
1 19 When dealing with an alien race, Albertha Fullmore have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
1 22 Promoted to Scout (Explorer) rank 1 with the new title Scout.
2 22 Voluntarily left Explorer
2 22 Became a Agent (Law Enforcement) with the new title Rookie.
2 24 Life ruined by a criminal gang. Gain the gang as an Enemy
3 24 Became a Merchant (Merchant Marine) with the new title Crewman.
3 26 Befriend a useful ally in one sphere. Gain an Ally.
3 28 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 28 Continued as Merchant (Merchant Marine).
4 31 Befriend a useful ally in one sphere. Gain an Ally.
4 32 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 32 Continued as Merchant (Merchant Marine).
5 34 Make an unexpected connection outside Albertha Fullmore's normal circles. Gain a Contact.
6 36 Continued as Merchant (Merchant Marine).
6 37 Given advanced training in a specialist field
6 40 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
7 40 Continued as Merchant (Merchant Marine).
7 42 Risk Albertha Fullmore's fortune on a possibility lucrative deal and win.
8 44 Voluntarily left Merchant Marine
8 44 Became a Citizen (Worker).
8 47 Albertha Fullmore gain experience in a technical field as a computer operator or surveyor.
9 48 Continued as Citizen (Worker).
9 51 Life ruined by a criminal gang. Gain the gang as an Enemy
10 51 Failed to qualify for Merchant Academy.
10 51 Submitted to the draft.
10 51 Became a Marine (Ground Assault) with the new title Marine.
10 53 Nearly killed. Owe 6,250 for medical bills.
11 53 Aging Crisis. Owe 40,000 for medical bills.
11 53 Retired at age 53.
11 53 Retired.
11 54 Gained a contact.
12 57 Aging Crisis. Owe 30,000 for medical bills.
12 61 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 61 Aging Crisis. Owe 30,000 for medical bills.
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