Retired Team Leader Albertina Butler  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 61 F 2 (-2) 1 (-2) 1 (-2) 8 (0) 10 (1) 4 (-1)2118A4
Hurt, High, Infatuated
 
Skills
Admin 0
Animals 0
Broker 1
Carouse 1
Drive 0
Electronics (Comms) 1
Flyer 0
Gambler 1
Gun Combat 0
Investigate 1
Jack-of-All-Trades 1
Language 0
Leadership 1
Mechanic 1
Medic 1
Melee (Fencing) 1
Melee (Striking) 1
Navigation 1
Persuade 1
Pilot (Spacecraft) 1
Profession (Sports/Motorsports) 1
Seafarer 0
Stealth 0
Steward 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman12
Drifter Wanderer 02
Rogue Pirate Henchman12
Believer Holy Warrior Hopeful01
Drifter Scavenger 01
Believer Missionary/Humanitarian Team Leader23
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Janie Lawrence Contact 0 0 1 0 Pirian (F/19)
 
Term Age History
1 18 Failed to qualify for Cavalry (Army).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 Victim of a crime
2 22 Continued as Merchant (Merchant Marine).
2 26 Make an unexpected connection outside Albertina Butler's normal circles. Gain a Contact.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Voluntarily left Merchant Marine
3 26 Failed to qualify for Engineer/Gunner (Navy).
3 26 Became a Drifter (Wanderer).
3 29 Betrayed by a friend. One of Albertina Butler's Contacts or Allies betrays Albertina Butler, ending Albertina Butler's career. That Contact or Ally becomes a Rival or Enemy.
4 29 Became a Rogue (Pirate) with the new title Lackey.
4 33 Involved in a gambling ring.
4 33 Forced to continue current assignment.
4 33 Promoted to Rogue (Pirate) rank 1 with the new title Henchman.
5 33 Continued as Rogue (Pirate).
5 36 Albertina Butler spend months in the dangerous criminal underworld.
6 37 Voluntarily left Pirate
6 37 Failed to qualify for Courier (Scout).
6 37 Returned to Drifter (Wanderer).
6 39 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
7 39 Became a Believer (Holy Warrior) with the new title Hopeful.
7 42 Opponents of Albertina Butler's belief system ambush Albertina Butler.
7 42 Nearly killed. Fully recovered. Owe 50,000 for medical bills.
8 42 Switched to Drifter (Scavenger).
8 44 Albertina Butler run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 44 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 48 Albertina Butler retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
9 48 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 48 Aging Crisis. Owe 30,000 for medical bills.
10 48 Retired at age 48.
10 48 Continued as Believer (Missionary/Humanitarian).
10 52 Albertina Butler is chosen to represent Albertina Butler's faith in a vid show or other highly public forum.
11 52 Continued as Believer (Missionary/Humanitarian).
11 54 Albertina Butler accepted an offer of inducements to betray Albertina Butler's faith. Gain 240,000 in cash.
11 56 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
12 56 Aging Crisis. Owe 60,000 for medical bills.
12 56 Retired.
12 59 Betrayal. Convert an Ally into a Rival or Enemy.
13 60 Aging Crisis. Owe 20,000 for medical bills.
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