Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
24 |
A sudden war destroys Annie Jones's trade routes and contacts, forcing Annie Jones to flee that region of space. |
2 |
24 |
Gain rebels as Enemy |
3 |
24 |
Became a Citizen (Worker). |
3 |
28 |
Annie Jones is rewarded for Annie Jones's diligence or cunning. |
3 |
28 |
Promoted to Citizen (Worker) rank 1. |
4 |
28 |
Continued as Citizen (Worker). |
4 |
30 |
Annie Jones's business expands, Annie Jones's corporation grows, or the colony thrives. |
4 |
32 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
5 |
32 |
Continued as Citizen (Worker). |
5 |
35 |
Spent time maintaining and using heavy vehicles. |
5 |
36 |
Promoted to Citizen (Worker) rank 3. |
6 |
36 |
Continued as Citizen (Worker). |
6 |
37 |
Annie Jones learn something Annie Jones should not have – a corporate secret, a political scandal – which Annie Jones can profit from illegally. |
6 |
37 |
Gain a criminal contact. |
6 |
40 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
7 |
40 |
Continued as Citizen (Worker). |
7 |
42 |
Spent time maintaining and using heavy vehicles. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Failed to qualify for Free Trader (Merchant). |
8 |
44 |
Switched to Drifter (Scavenger). |
8 |
47 |
Birth or Death involving a family member or close friend. |
9 |
48 |
Continued as Drifter (Scavenger). |
9 |
52 |
Find valuable salvage. |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Drifter (Scavenger). |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Continued as Drifter (Scavenger). |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |