Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
An investigation takes on a dangerous turn. |
1 |
20 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Became a Entertainer (Performer). |
3 |
27 |
One of Arz Adhrou Igtaghzlagvoe's pieces of art is stolen, and the investigation brings Arz Adhrou Igtaghzlagvoe into the criminal underworld. |
3 |
28 |
Promoted to Entertainer (Performer) rank 1. |
4 |
28 |
Continued as Entertainer (Performer). |
4 |
31 |
An investigation, tour, project or expedition goes wrong, stranding Arz Adhrou Igtaghzlagvoe far from home. |
5 |
31 |
Failed to qualify for Field Researcher (Scholar). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
35 |
Find valuable salvage. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
36 |
Encounter a Psionic institute. |
6 |
36 |
Tested for psionic powers |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
42 |
Contact with Government. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
45 |
Encounter a Psionic institute. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Became a Scout (Explorer). |
9 |
49 |
When dealing with an alien race, Arz Adhrou Igtaghzlagvoe botch an opportunity to gather extra intelligence about them. |
9 |
49 |
Arz Adhrou Igtaghzlagvoe inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
51 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
10 |
51 |
Continued as Scout (Explorer). |
10 |
53 |
Arz Adhrou Igtaghzlagvoe's scout ship is one of the first on the scene to rescue the survivors of a disaster but Arz Adhrou Igtaghzlagvoe fail to help. Gain an Enemy. |
10 |
53 |
Nearly killed. Owe 30,000 for medical bills. |
10 |
55 |
Promoted to Scout (Explorer) rank 2. |
11 |
55 |
Continued as Scout (Explorer). |
11 |
59 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Retired at age 59. |