Athkna  

Species Age Sex Str Dex End Int Edu SocUPP
Vargr, Imperium 61 F 2 (-2) 7 (0) 4 (-1) 10 (1) 7 (0) 3 (-1)274A73
Welcoming, Demonic
 
Skills
Admin 0
Advocate 1
Animals 0
Astrogation 0
Broker 2
Drive 0
Gun Combat 0
Language 0
Mechanic 1
Medic 0
Pilot 0
Profession (Worker) 0
Science (Social Sciences/Archaeology) 1
Science (Life Sciences/Psionicology) 1
Science (Life Sciences/Xenology) 1
Steward 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 13
Merchant Broker 25
Agent Law Enforcement Rookie01
Merchant Merchant Marine Crewman01
Scholar Scientist 12
 
Name Type Affinity Enmity Power Influence Species
Aan Atsek Contact 1 1 1 2 Vargr, Imperium (F/25)
Aan Atsek is particularly unusual, such as an artificial intelligence or very alien being.
Gaeks Soudzuzvaeng Orraenel Contact 3 2 4 0 Vargr, Imperium (M/18)
Gaeks Soudzuzvaeng Orraenel is in prison or otherwise trapped somewhere.
Arlloksak Kouth Enemy 0 4 1 5 Vargr, Imperium (M/12)
 
Term Age History
1 18 Failed to qualify for Explorer (Scout).
1 18 Became a Drifter (Scavenger).
1 22 Attacked by enemies that Athkna easily defeat.
1 22 Gain Enemy if Athkna don't already have one.
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
2 25 Lightly injured, no permanent damage. Fully recovered.
3 26 Continued as Drifter (Scavenger).
3 28 Severely injured. Fully recovered. Owe 1,250 for medical bills.
4 28 Became a Merchant (Broker).
4 31 Make an unexpected connection outside Athkna's normal circles. Gain a Contact.
4 32 Promoted to Merchant (Broker) rank 1.
5 32 Continued as Merchant (Broker).
5 34 A good deal ensures Athkna is living the high life for a few years.
6 36 Continued as Merchant (Broker).
7 40 Continued as Merchant (Broker).
7 42 Make an unexpected connection outside Athkna's normal circles. Gain a Contact.
7 44 Promoted to Merchant (Broker) rank 2.
8 44 Continued as Merchant (Broker).
8 48 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
9 48 Failed to qualify for Journalist (Entertainer).
9 48 Submitted to the draft.
9 48 Became a Agent (Law Enforcement) with the new title Rookie.
9 51 Accepted a deal with criminal or other figure under investigation.
10 51 Switched to Merchant (Merchant Marine) with the new title Crewman.
10 53 Athkna's ship or starport is destroyed by criminals. Gain them as an Enemy.
11 53 Became a Scholar (Scientist).
11 57 Make a breakthrough in Athkna's field.
12 57 Continued as Scholar (Scientist).
12 60 Refuse to join a cheat in some fashion.
12 61 Promoted to Scholar (Scientist) rank 1.
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