Term |
Age |
History |
---|
1 |
18 |
Became a Soulhunter (Soulhunter Support) with the new title Least Claw. |
1 |
20 |
Audie Campbell's vessel participates in a notable engagement. |
1 |
22 |
Commissioned in Soulhunter (Soulhunter Support) with the new title Kaltrhar. |
1 |
22 |
Promoted to Soulhunter (Soulhunter Support) officer rank 2 with the new title Shin Kaltrhar. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Soulhunter Flight (Soulhunter). |
2 |
22 |
Continued as Soulhunter (Soulhunter Support). |
2 |
24 |
Audie Campbell is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
26 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
26 |
Failed to qualify for Pirate (Rogue). |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
30 |
Betrayed by a friend. One of Audie Campbell's Contacts or Allies betrays Audie Campbell, ending Audie Campbell's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Became a Agent (Corporate Agent). |
5 |
33 |
Given specialist training in vehicles. |
5 |
34 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
34 |
Continued as Agent (Corporate Agent). |
6 |
37 |
Audie Campbell went above and beyond the call of duty. |
6 |
38 |
Forced to continue current assignment. |
6 |
38 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
7 |
38 |
Continued as Agent (Corporate Agent). |
7 |
40 |
Hard times caused by a lack of interstellar trade costs Audie Campbell's job. |
8 |
40 |
Entered Merchant Academy with the Business curriculum. |
8 |
41 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
44 |
Graduated with honors. |
9 |
44 |
Became a Merchant (Broker). |
9 |
44 |
Promoted to Merchant (Broker) rank 1. |
9 |
44 |
Promoted to Merchant (Broker) rank 2. |
9 |
48 |
A sudden war destroys Audie Campbell's trade routes and contacts, forcing Audie Campbell to flee that region of space. |
9 |
48 |
Gain rebels as Enemy |
10 |
48 |
Switched to Drifter (Barbarian). |
10 |
50 |
Attacked by enemies that Audie Campbell easily defeat. |
10 |
50 |
Gain Enemy if Audie Campbell don't already have one. |
11 |
52 |
Continued as Drifter (Barbarian). |
11 |
56 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Retired. |
12 |
60 |
Gained a contact. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |