Retired Captain Bethel Fitzsimons  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 61 F 1 (-2) 3 (-1) 1 (-2) 8 (0) 8 (0) 1 (-2)131881
Disloyal, Shapely eyebrows, Controlling
 
Skills
Admin 1
Advocate 0
Athletics 0
Deception 1
Flyer (Airship) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gunner (Screen) 1
Heavy Weapons 0
Leadership 1
Melee (Blade) 1
Recon 1
Seafarer 0
Stealth 1
Steward 1
Streetwise 1
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Ground Assault Captain2 / 01
Navy Line/Crew Crewman03
Agent Law Enforcement Sergeant23
Citizen Corporate 12
Believer Missionary/Humanitarian Junior Project Worker01
 
Name Type Affinity Enmity Power Influence Species
Roman Barry Contact 0 1 0 3 Tapazmal (M/50)
Burley Wright Contact 2 1 1 3 Azhanti (M/59)
Virgie Burton Enemy 0 3 5 0 Florian (F/63)
Relationship soured.
Jerome Robinson Enemy 0 2 0 0 Zaris (M/16)
Henderson Habborlain Enemy 0 2 5 5 Azhanti (M/75)
Henderson Habborlain gains in influence.
Ephraim Barnett Enemy 0 4 0 0 Azhanti (M/39)
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 22 On the front lines of a planetary assault and occupation.
1 22 Commissioned in Marine (Ground Assault) with the new title Lieutenant.
1 22 Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain.
2 22 Voluntarily left Ground Assault
2 22 Became a Navy (Line/Crew) with the new title Crewman.
2 23 Vessel participates in a diplomatic mission.
2 23 Gain a contact.
3 26 Continued as Navy (Line/Crew).
3 30 Vessel participates in a diplomatic mission.
3 30 Gain a contact.
4 30 Continued as Navy (Line/Crew).
4 31 Vessel participates in a diplomatic mission.
4 34 Forced to muster out.
5 34 Failed to qualify for Corporate Agent (Agent).
5 34 Submitted to the draft.
5 34 Became a Agent (Law Enforcement) with the new title Rookie.
5 35 Go undercover to investigate an enemy.
5 35 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
5 38 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
6 38 Continued as Agent (Law Enforcement).
6 42 Given specialist training in vehicles.
6 42 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
7 42 Continued as Agent (Law Enforcement).
7 43 Go undercover to investigate an enemy.
7 43 A police detective or rival criminal forces Bethel Fitzsimons to flee and vows to hunt Bethel Fitzsimons down. Gain an Enemy.
7 46 Forced to muster out.
8 46 Became a Citizen (Corporate).
8 48 Bethel Fitzsimons learn something Bethel Fitzsimons should not have – a corporate secret, a political scandal – which Bethel Fitzsimons can profit from illegally.
8 50 Promoted to Citizen (Corporate) rank 1.
9 50 Aging Crisis. Owe 10,000 for medical bills.
9 50 Retired at age 50.
9 50 Continued as Citizen (Corporate).
9 54 Life ruined by a criminal gang. Gain the gang as an Enemy
10 54 Aging Crisis. Owe 30,000 for medical bills.
10 54 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 56 Bethel Fitzsimons retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 58 Forced to muster out.
11 58 Aging Crisis. Owe 50,000 for medical bills.
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