Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Assigned to a peacekeeping role. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
23 |
Lost eye or limb. Fully recovered. |
3 |
23 |
Failed to qualify for Enforcer (Rogue). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
25 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
4 |
25 |
Failed to qualify for Scientist (Scholar). |
4 |
25 |
Switched to Drifter (Scavenger). |
4 |
28 |
Find valuable salvage. |
5 |
29 |
Continued as Drifter (Scavenger). |
5 |
31 |
Moved to a new world. |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
34 |
Attacked by enemies that Blanch Hand easily defeat. |
6 |
34 |
Gain Enemy if Blanch Hand don't already have one. |
6 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
39 |
Drafted into Ground Assault |
8 |
41 |
Became a Marine (Ground Assault) with the new title Marine. |
8 |
44 |
A mission goes wrong and Blanch Hand is stranded behind enemy lines. Ejected from the service. |
9 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Retired. |
9 |
48 |
A new romantic starts. Gain an Ally. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
A new romantic starts. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |