Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Find Ancient Technology. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Carmella Ibbett run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Voluntarily left Wanderer |
3 |
26 |
Became a Scout (Courier). |
3 |
28 |
Spend several years jumping from world to world in Carmella Ibbett's scout ship. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
When dealing with an alien race, Carmella Ibbett botch an opportunity to gather extra intelligence about them. |
4 |
34 |
Carmella Ibbett have no idea what happened to Carmella Ibbett – they found Carmella Ibbett's ship drifting on the fringes of friendly space. |
5 |
34 |
Continued as Scout (Courier). |
5 |
36 |
Moved to a new world. |
6 |
38 |
Continued as Scout (Courier). |
6 |
41 |
Carmella Ibbett's ship is ambushed by enemy vessels. Carmella Ibbett successfully ran to the jump point. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Rogue (Thief). |
7 |
46 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
8 |
46 |
Continued as Rogue (Thief). |
8 |
48 |
Birth or Death involving a family member or close friend. |
8 |
50 |
Forced to continue current assignment. |
8 |
50 |
Promoted to Rogue (Thief) rank 1. |
9 |
50 |
Continued as Rogue (Thief). |
9 |
52 |
Involved in a gambling ring. |
9 |
54 |
Promoted to Rogue (Thief) rank 2. |
10 |
54 |
Continued as Rogue (Thief). |
10 |
55 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
10 |
58 |
Forced to muster out. |