Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Suffered a deep tragedy. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Army (Infantry) with the new title Private. |
2 |
29 |
Assigned to a peacekeeping role. |
3 |
31 |
Continued as Army (Infantry). |
3 |
32 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
4 |
32 |
Became a Rogue (Thief). |
4 |
35 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
35 |
Became a Drifter (Wanderer). |
5 |
36 |
Gained a contact. |
6 |
39 |
Continued as Drifter (Wanderer). |
6 |
43 |
Find Ancient Technology. |
6 |
43 |
Forced to muster out. |
7 |
43 |
Became a Scout (Surveyor). |
7 |
47 |
Perform an exemplary service for the scouts. |
8 |
47 |
Continued as Scout (Surveyor). |
8 |
51 |
Cassie Walsh's ship is damaged, and Cassie Walsh have to hitch-hike Cassie Walsh's way back across the stars to the nearest scout base. |
8 |
51 |
Gain 2 Contacts. Gain 1 Enemies. |
9 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
51 |
Retired at age 51. |
9 |
51 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
54 |
Cassie Walsh aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
54 |
Retired. |
10 |
56 |
Gained a contact. |
11 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |