Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
War breaks out, triggering a mandatory draft. |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
27 |
Nearly killed. |
3 |
27 |
Became a Drifter (Wanderer). |
3 |
29 |
Celina Stewart do not know what happened to Celina Stewart. There is a gap in Celina Stewart's memory. |
4 |
29 |
Became a Merchant (Broker). |
4 |
33 |
Good fortune |
5 |
33 |
Continued as Merchant (Broker). |
5 |
37 |
A sudden war destroys Celina Stewart's trade routes and contacts, forcing Celina Stewart to flee that region of space. |
5 |
37 |
Gain rebels as Enemy |
6 |
37 |
Returned to Drifter (Wanderer). |
6 |
41 |
Find valuable salvage. |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
43 |
Offered job by a patron. Now owe him a favor. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Switched to Merchant (Merchant Marine). |
8 |
49 |
Make an unexpected connection outside Celina Stewart's normal circles. Gain a Contact. |
8 |
49 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
A good deal ensures Celina Stewart is living the high life for a few years. |
9 |
53 |
Forced to muster out. |
10 |
53 |
Became a Noble (Diplomat) with the new title Intern. |
10 |
55 |
time as a ruler or playboy gives Celina Stewart a wide range of experiences. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Continued as Noble (Diplomat). |
11 |
59 |
Become deeply involved in politics on Celina Stewart's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
12 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |