Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Join a social movement. |
1 |
22 |
Dropped out of the psionic community. |
2 |
22 |
Became a Scout (Explorer). |
2 |
24 |
Clifford McNab survey an alien world. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Clifford McNab's scout ship is one of the first on the scene to rescue the survivors of a disaster but Clifford McNab fail to help. Gain an Enemy. |
3 |
28 |
Clifford McNab's ship is damaged, and Clifford McNab have to hitch-hike Clifford McNab's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 2 Contacts. Gain 3 Enemies. |
3 |
30 |
Promoted to Scout (Explorer) rank 2. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
31 |
When dealing with an alien race, Clifford McNab botch an opportunity to gather extra intelligence about them. |
4 |
31 |
Clifford McNab's ship is damaged, and Clifford McNab have to hitch-hike Clifford McNab's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 3 Contacts. Gain 2 Enemies. |
4 |
34 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
37 |
Clifford McNab discover a world, item or information of worth to the Imperium. |
5 |
38 |
Promoted to Scout (Explorer) rank 4. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
40 |
Psychologically damaged by Clifford McNab's time in the scouts. |
7 |
40 |
Became a Scholar (Physician). |
7 |
42 |
Entangled in a bureaucratic or legal morass that distracts Clifford McNab from Clifford McNab's work. |
7 |
44 |
Promoted to Scholar (Physician) rank 1. |
8 |
44 |
Continued as Scholar (Physician). |
8 |
45 |
Refuse to join a cheat in some fashion. |
8 |
48 |
Promoted to Scholar (Physician) rank 2. |
9 |
48 |
Attempted to change assignments. |
9 |
48 |
Failed to qualify for Field Researcher (Scholar). |
9 |
48 |
Continued as Scholar (Physician). |
9 |
52 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
10 |
52 |
Continued as Scholar (Physician). |
10 |
53 |
Entangled in a bureaucratic or legal morass that distracts Clifford McNab from Clifford McNab's work. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Scholar (Physician). |
11 |
60 |
Caught cheating in some fashion, advancing Clifford McNab's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
11 |
60 |
A disaster leaves several injured, and others blame Clifford McNab, forcing Clifford McNab to leave Clifford McNab's career. Gain a Rival. |
11 |
60 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
11 |
60 |
Gain an Enemy |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |