Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Failed to qualify for Field Researcher (Scholar). |
2 |
20 |
Switched to Drifter (Scavenger). |
2 |
21 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
21 |
Failed to qualify for Physician (Scholar). |
3 |
21 |
Submitted to the draft. |
3 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
24 |
Nearly killed. Owe 20,000 for medical bills. |
4 |
24 |
Became a Merchant (Broker). |
4 |
28 |
Promoted to Merchant (Broker) rank 1. |
5 |
28 |
Continued as Merchant (Broker). |
6 |
32 |
Continued as Merchant (Broker). |
6 |
34 |
Embroiled in legal trouble. |
6 |
36 |
Promoted to Merchant (Broker) rank 2. |
7 |
36 |
Continued as Merchant (Broker). |
7 |
38 |
Embroiled in legal trouble. |
7 |
40 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
8 |
40 |
Continued as Merchant (Broker). |
8 |
44 |
Make an unexpected connection outside Constance Phillips's normal circles. Gain a Contact. |
8 |
44 |
Promoted to Merchant (Broker) rank 4. |
9 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Merchant (Broker). |
9 |
48 |
A good deal ensures Constance Phillips is living the high life for a few years. |
9 |
48 |
Forced to muster out. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired. |
10 |
50 |
Gained a contact. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Moved to a new world. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |