Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
19 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
2 |
22 |
Continued as Rogue (Pirate). |
2 |
23 |
Lost eye or limb. Owe 5,000 for medical bills. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
25 |
Delpha Jemmy's work ends up coming home with Delpha Jemmy, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
25 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Continued as Agent (Law Enforcement). |
4 |
28 |
Delpha Jemmy went above and beyond the call of duty. |
5 |
29 |
Continued as Agent (Law Enforcement). |
5 |
31 |
Go undercover to investigate an enemy. |
5 |
31 |
A revolution, attack or other unusual event throws Delpha Jemmy's life into chaos, forcing Delpha Jemmy to leave the planet. |
5 |
33 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
33 |
Continued as Agent (Law Enforcement). |
6 |
37 |
Gained a contact. |
6 |
37 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
37 |
Continued as Agent (Law Enforcement). |
7 |
39 |
Delpha Jemmy went above and beyond the call of duty. |
7 |
41 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
8 |
41 |
Continued as Agent (Law Enforcement). |
8 |
43 |
Go undercover to investigate an enemy. |
8 |
43 |
Severely injured. |
8 |
45 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
9 |
45 |
Voluntarily left Law Enforcement |
9 |
45 |
Became a Scout (Surveyor). |
9 |
47 |
Spend several years jumping from world to world in Delpha Jemmy's scout ship. |
9 |
49 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Scout (Surveyor). |
10 |
50 |
Good fortune |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Attempted to change assignments. |
11 |
53 |
Failed to qualify for Courier (Scout). |
11 |
53 |
Continued as Scout (Surveyor). |
11 |
55 |
Delpha Jemmy's scout ship is one of the first on the scene to rescue the survivors of a disaster but Delpha Jemmy fail to help. Gain an Enemy. |
11 |
55 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
57 |
Promoted to Scout (Surveyor) rank 2. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Continued as Scout (Surveyor). |
12 |
58 |
Gained a contact. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |