Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Edi Iimgushna's scout ship is one of the first on the scene to rescue the survivors of a disaster but Edi Iimgushna fail to help. Gain an Enemy. |
2 |
26 |
Psychologically damaged by Edi Iimgushna's time in the scouts. |
3 |
26 |
Voluntarily left Explorer |
3 |
26 |
Failed to qualify for Merchant Academy. |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Edi Iimgushna do not know what happened to Edi Iimgushna. There is a gap in Edi Iimgushna's memory. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Edi Iimgushna run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Failed to qualify for Merchant Academy. |
5 |
32 |
Switched to Drifter (Wanderer). |
6 |
36 |
Voluntarily left Wanderer |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
47 |
Edi Iimgushna come into conflict with a splinter group Edi Iimgushna's own religion which maintains Edi Iimgushna's version is the wrong one. Gain 2 Rivals. |
9 |
47 |
Returned to Drifter (Wanderer). |
9 |
51 |
Edi Iimgushna run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Retired. |
10 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Moved to a new world. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |