Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Gained a contact. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
3 |
26 |
Failed to qualify for Cavalry (Army). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
28 |
Find an Alien Artifact. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Elisabeth Hotty run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Returned to Citizen (Corporate). |
5 |
33 |
Elisabeth Hotty's business expands, Elisabeth Hotty's corporation grows, or the colony thrives. |
6 |
35 |
Continued as Citizen (Corporate). |
6 |
38 |
Spent time maintaining and using heavy vehicles. |
6 |
39 |
Promoted to Citizen (Corporate) rank 1. |
7 |
39 |
Continued as Citizen (Corporate). |
7 |
43 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
8 |
43 |
Switched to Drifter (Barbarian). |
8 |
44 |
Elisabeth Hotty run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Retired. |
9 |
45 |
Gained a contact. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Good fortune. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Birth or Death involving a family member or close friend. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |