Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Elizebeth Gordon's business expands, Elizebeth Gordon's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Voluntarily left Corporate |
3 |
26 |
Failed to qualify for Free Trader (Merchant). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Find valuable salvage. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Attempted a risky adventure and was sent to prison. |
5 |
34 |
Became a Prisoner (Thug). |
5 |
36 |
Elizebeth Gordon is moved to a lower security prison. |
5 |
38 |
Promoted to Prisoner (Thug) rank 1. |
6 |
38 |
Continued as Prisoner (Thug). |
6 |
42 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
42 |
Switched to Prisoner (Fixer) with previous rank. |
7 |
44 |
A guard takes a dislike to Elizebeth Gordon. |
8 |
46 |
Continued as Prisoner (Fixer). |
8 |
49 |
Accused of assaulting a prison guard. |
9 |
50 |
Continued as Prisoner (Fixer). |
9 |
51 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
10 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Returned to Prisoner (Thug). |
10 |
55 |
Scarred. Owe 5,000 for medical bills. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |