Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Moved to a new world. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Voluntarily left Courier |
3 |
26 |
Failed to qualify for Corporate Agent (Agent). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
27 |
Survived a risky adventure but gained nothing. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Elmira Moynihan do not know what happened to Elmira Moynihan. There is a gap in Elmira Moynihan's memory. |
5 |
31 |
Failed to qualify for Cavalry (Army). |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
34 |
Attacked by enemies that Elmira Moynihan easily defeat. |
5 |
34 |
Gain Enemy if Elmira Moynihan don't already have one. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
37 |
Spend time with an alien race. Gain a contact. |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
43 |
Voluntarily left Scavenger |
8 |
43 |
Entered Merchant Academy with the Shipboard curriculum. |
8 |
46 |
A prank goes horribly wrong. Gain an Enemy |
8 |
46 |
Dropped out of the merchant academy. |
9 |
46 |
Continued as Drifter (Scavenger). |
9 |
50 |
Accused of a crime |
9 |
50 |
Forced to muster out. |
10 |
50 |
Became a Prisoner (Fixer). |
10 |
52 |
Persecuted by a prison gang. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Switched to Prisoner (Thug) with previous rank. |
11 |
56 |
Good Behaviour. |
11 |
58 |
Promoted to Prisoner (Thug) rank 1. |
11 |
58 |
Paroled from prison. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |