Essie Watson  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 61 F 1 (-2) 4 (-1) 2 (-2) 11 (1) 3 (-1) 2 (-2)142B32
Retiring, Jittery, Temperamental
 
Skills
Admin 1
Athletics 0
Broker 0
Carouse 0
Diplomat 2
Drive (Walker) 1
Electronics (Computers) 1
Gun Combat (Energy) 1
Language 0
Mechanic 1
Persuade 0
Pilot (Small Craft) 1
Steward 0
Streetwise 2
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer23
Navy Flight Crewman01
Believer Holy Warrior Fighter12
Scout Surveyor Scout24
Drifter Barbarian 01
 
Name Type Affinity Enmity Power Influence Species
Harold French Enemy 0 1 5 3 Vlazhdumecta (M/77)
Elise Cunningham Enemy 0 2 4 3 Dynchia, Imperium (F/77)
Elise Cunningham gains in power and influence.
Napoleon Graham Rival 0 0 1 1 Dynchia, Imperium (M/41)
Napoleon Graham is particularly unusual, such as an artificial intelligence or very alien being.
Wanda Newman Rival 1 2 3 0 Answerin (F/26)
Wanda Newman's influence is diminished.
Arline Gutierrez Rival 1 0 1 1 Azhanti (F/48)
Arline Gutierrez is a questionable figure such as a criminal, pirate or disgraced noble.
Cecilia Matthews Enemy 0 4 0 3 Dynchia, Imperium (F/31)
Cecilia Matthews loses some of their power base.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 26 Embroiled in legal trouble.
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 29 A sudden war destroys Essie Watson's trade routes and contacts, forcing Essie Watson to flee that region of space.
3 29 Gain rebels as Enemy
4 29 Failed to qualify for Corporate Agent (Agent).
4 29 Submitted to the draft.
4 29 Became a Navy (Flight) with the new title Crewman.
4 31 During a battle, defeat or victory depends on Essie Watson's actions. The ship suffers severe damage and Essie Watson is blamed for the disaster. Essie Watson is court - martialled and discharged.
5 31 Became a Believer (Holy Warrior) with the new title Hopeful.
5 32 Severely injured. Fully recovered. Owe 15,000 for medical bills.
5 35 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
6 35 Continued as Believer (Holy Warrior).
6 39 Essie Watson come into conflict with a splinter group Essie Watson's own religion which maintains Essie Watson's version is the wrong one. Gain 1 Rivals.
7 39 Became a Scout (Surveyor).
7 42 Spend several years jumping from world to world in Essie Watson's scout ship.
7 43 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
8 43 Continued as Scout (Surveyor).
8 47 Essie Watson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Essie Watson fail to help. Gain an Enemy.
8 47 Psychologically damaged by Essie Watson's time in the scouts.
8 47 Promoted to Scout (Surveyor) rank 2.
9 47 Continued as Scout (Surveyor).
9 51 Gained a contact.
10 51 Attempted to change assignments.
10 51 Failed to qualify for Courier (Scout).
10 51 Continued as Scout (Surveyor).
10 54 Essie Watson have no idea what happened to Essie Watson – they found Essie Watson's ship drifting on the fringes of friendly space.
11 54 Failed to qualify for Free Trader (Merchant).
11 54 Became a Drifter (Barbarian).
11 58 Suffer from a life-threatening illness.
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