Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Study Electronics (Comms) as a hobby. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Entertainer (Performer). |
2 |
24 |
An investigation, tour, project or expedition goes wrong, stranding Ethyl Blakely far from home. |
3 |
24 |
Became a Citizen (Corporate). |
3 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
25 |
Failed to qualify for Free Trader (Merchant). |
4 |
25 |
Became a Drifter (Wanderer). |
5 |
29 |
Continued as Drifter (Wanderer). |
5 |
30 |
Offered job by a patron. Now owe him a favor. |
5 |
33 |
Forced to muster out. |
6 |
33 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
37 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
7 |
37 |
Became a Noble (Diplomat) with the new title Intern. |
7 |
41 |
Gained a contact. |
7 |
41 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
8 |
41 |
Continued as Noble (Diplomat). |
8 |
42 |
Inherit a gift from a rich relative. |
8 |
45 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
9 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Continued as Noble (Diplomat). |
9 |
46 |
Become deeply involved in politics on Ethyl Blakely's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
9 |
49 |
Promoted to Noble (Diplomat) rank 3 with the new title 1st Secretary. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Continued as Noble (Diplomat). |
10 |
51 |
A new romantic starts. Gain an Ally. |
10 |
53 |
Promoted to Noble (Diplomat) rank 4 with the new title Counsellor. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Voluntarily left Diplomat |
11 |
53 |
Retired. |
11 |
55 |
A new romantic starts. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Gained a contact. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |