Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Failed to qualify for Enforcer (Rogue). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Army (Infantry) with the new title Private. |
3 |
27 |
Unit is slaughtered in a disastrous battle, for which Eudora Sim blame Eudora Sim's commander. Gain commander as Enemy. |
4 |
27 |
Failed to qualify for Merchant Academy. |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
31 |
Eudora Sim run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Failed to qualify for Free Trader (Merchant). |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
32 |
Attacked by enemies and injured. |
5 |
32 |
Injured. |
5 |
32 |
Gain Enemy if Eudora Sim don't already have one. |
6 |
35 |
Aging Crisis. Owe 20,000 for medical bills. |
6 |
35 |
Retired at age 35. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
38 |
Betrayed by a friend. One of Eudora Sim's Contacts or Allies betrays Eudora Sim, ending Eudora Sim's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Retired. |
7 |
41 |
A new romantic starts. Gain an Ally. |
8 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
46 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
48 |
Moved to a new world. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Good fortune. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |