Retired Chief Evelina Buckman  

Species Age Sex Str Dex End Int Edu SocUPP
Urunishani 61 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 8 (0)111758
Penitent, Constantly scratching an itch
 
Skills
Admin 0
Advocate 1
Broker 2
Carouse 1
Diplomat 0
Drive 0
Electronics (Remote Ops) 1
Gambler 2
Gun Combat (Slug) 1
Investigate 0
Leadership 1
Persuade 0
Science (Social Sciences/Belief) 1
Stealth 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Noble Dilettante Wastrel11
Noble Administrator Chief45
Merchant Free Trader 01
Drifter Scavenger 01
Believer Holy Warrior Hopeful02
Drifter Barbarian 01
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Corine Washington Rival 1 2 1 0 Florian (F/40)
Hershel Mar Rival 2 0 0 2 Murrissi (M/22)
Napoleon Allen Ally 4 0 2 6 Urunishani (M/83)
Merton Dunn Ally 6 0 1 0 Urunishani (M/27)
Merton Dunn has life-changing event that creates new responsibilities.
Clay Stoker Enemy 0 3 4 1 Urunishani (M/27)
 
Term Age History
1 18 Became a Noble (Dilettante) with the new title Wastrel.
1 22 Become deeply involved in politics on Evelina Buckman's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
1 22 Promoted to Noble (Dilettante) rank 1.
2 22 Attempted to change assignments.
2 22 Switched to Noble (Administrator) with the new title Clerk and previous rank.
2 24 Birth or Death involving a family member or close friend.
2 26 Promoted to Noble (Administrator) rank 2 with the new title Supervisor.
3 26 Continued as Noble (Administrator).
3 29 A family scandal forces Evelina Buckman out of Evelina Buckman's position.
3 30 Promoted to Noble (Administrator) rank 3 with the new title Manager.
4 30 Attempted to change assignments.
4 30 Failed to qualify for Diplomat (Noble).
4 30 Continued as Noble (Administrator).
4 31 Evelina Buckman manipulate and charm Evelina Buckman's way through high society. Gain a Rival and an Ally.
4 34 Promoted to Noble (Administrator) rank 4 with the new title Chief.
5 34 Continued as Noble (Administrator).
5 35 Evelina Buckman make an alliance with a powerful and charismatic noble, who becomes an Ally.
6 38 Continued as Noble (Administrator).
6 42 Inherit a gift from a rich relative.
6 42 Forced to muster out.
7 42 Became a Merchant (Free Trader).
7 45 A series of bad deals and decisions force Evelina Buckman into bankruptcy. Evelina Buckman salvages what Evelina Buckman can.
8 45 Became a Drifter (Scavenger).
8 47 Injured. Fully recovered. Owe 5,000 for medical bills.
9 47 Became a Believer (Holy Warrior) with the new title Hopeful.
9 48 Evelina Buckman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
10 48 Switched to Drifter (Barbarian).
10 51 Attacked by enemies that Evelina Buckman easily defeat.
10 51 Gain Enemy if Evelina Buckman don't already have one.
10 52 Forced to muster out.
11 52 Returned to Believer (Holy Warrior).
11 56 Evelina Buckman have been following false teachings!
12 56 Aging Crisis. Owe 60,000 for medical bills.
12 56 Retired at age 56.
12 56 Retired.
12 58 Accused of a crime.
13 60 Aging Crisis. Owe 60,000 for medical bills.
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