Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
Faith Clubb is ordered to take part in a black ops mission that goes against Faith Clubb's conscience. Gain the lone survivor as an Enemy. |
2 |
21 |
Failed to qualify for Army Support (Army). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
25 |
Find valuable salvage. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
32 |
Moved to a new world. |
4 |
33 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
33 |
Voluntarily left Wanderer |
5 |
33 |
Became a Noble (Dilettante) with the new title Wastrel. |
5 |
34 |
Faith Clubb manipulate and charm Faith Clubb's way through high society. Gain a Rival and an Ally. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Switched to Noble (Diplomat) with the new title Intern and previous rank. |
6 |
40 |
Faith Clubb manipulate and charm Faith Clubb's way through high society. Gain a Rival and an Ally. |
6 |
41 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
7 |
41 |
Continued as Noble (Diplomat). |
7 |
44 |
Faith Clubb manipulate and charm Faith Clubb's way through high society. Gain a Rival and an Ally. |
7 |
45 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
8 |
45 |
Continued as Noble (Diplomat). |
8 |
48 |
Become deeply involved in politics on Faith Clubb's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
49 |
Promoted to Noble (Diplomat) rank 3 with the new title 1st Secretary. |
9 |
49 |
Attempted to change assignments. |
9 |
49 |
Switched to Noble (Administrator) with the new title Manager and previous rank. |
9 |
52 |
Become deeply involved in politics on Faith Clubb's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
9 |
53 |
Promoted to Noble (Administrator) rank 4 with the new title Chief. |
10 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Attempted to change assignments. |
10 |
53 |
Failed to qualify for Diplomat (Noble). |
10 |
53 |
Continued as Noble (Administrator). |
10 |
55 |
Inherit a gift from a rich relative. |
10 |
57 |
Promoted to Noble (Administrator) rank 5 with the new title Director. |
11 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
57 |
Continued as Noble (Administrator). |
11 |
59 |
Faith Clubb reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Faith Clubb sponge off Faith Clubb's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
11 |
61 |
Promoted to Noble (Administrator) rank 6 with the new title Minister. |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |