Retired Ensign Faith Little  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 61 F 2 (-2) 1 (-2) 1 (-2) 6 (0) 10 (1) 9 (1)2116A9
Always looks startled, Unbending
 
Skills
Admin 0
Broker 1
Carouse 1
Deception 0
Drive 0
Electronics (Computers) 1
Engineer (Power) 1
Gambler 1
Gun Combat 0
Jack-of-All-Trades 1
Leadership 2
Mechanic 1
Melee (Blade) 1
Pilot (Spacecraft) 1
Recon 0
Stealth 0
Streetwise 3
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 11
Merchant Broker 01
Navy Line/Crew Ensign1 / 02
Merchant Merchant Marine 3rd Officer34
Believer Missionary/Humanitarian Team Leader23
 
Name Type Affinity Enmity Power Influence Species
Larkin Douglas Enemy 0 1 0 6 Azhanti (M/60)
Nevada Gibson Ally 4 0 1 3 Humaniti (F/15)
Bradford Morris Contact 1 1 3 0 Humaniti (M/21)
Alta Gibson Enemy 0 1 2 1 Humaniti (F/29)
Elvina Fisher Enemy 0 3 2 5 Humaniti (F/73)
Icie Boyd Ally 3 0 3 2 Humaniti (F/31)
 
Term Age History
1 18 Failed to qualify for University.
1 18 Became a Drifter (Wanderer).
1 20 Offered job by a patron. Now owe him a favor.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Became a Merchant (Broker).
2 26 Faith Little's ship or starport is destroyed by criminals. Gain them as an Enemy.
3 26 Became a Navy (Line/Crew) with the new title Crewman.
3 27 Faith Little join a gambling circle on board.
3 30 Commissioned in Navy (Line/Crew) with the new title Ensign.
4 30 Continued as Navy (Line/Crew).
4 33 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5 33 Failed to qualify for Journalist (Entertainer).
5 33 Submitted to the draft.
5 33 Switched to Merchant (Merchant Marine) with the new title Crewman.
5 35 Moved to a new world.
6 37 Continued as Merchant (Merchant Marine).
6 38 Embroiled in legal trouble.
6 41 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 41 Continued as Merchant (Merchant Marine).
7 45 Befriend a useful ally in one sphere. Gain an Ally.
7 45 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
8 45 Continued as Merchant (Merchant Marine).
8 46 Make an unexpected connection outside Faith Little's normal circles. Gain a Contact.
8 49 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
9 49 Voluntarily left Merchant Marine
9 49 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 50 Faith Little refused an offer of inducements to betray Faith Little's faith. Gain 2 enemies.
9 53 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 53 Aging Crisis. Owe 30,000 for medical bills.
10 53 Retired at age 53.
10 53 Continued as Believer (Missionary/Humanitarian).
10 55 Faith Little is sent to a new community or parish to preach The Word among the poor.
10 57 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
11 57 Aging Crisis. Owe 40,000 for medical bills.
11 57 Continued as Believer (Missionary/Humanitarian).
11 58 Faith Little is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
12 61 Aging Crisis. Owe 10,000 for medical bills.
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