Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Frankie McIntire's ship is damaged, and Frankie McIntire have to hitch-hike Frankie McIntire's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 3 Contacts. Gain 2 Enemies. |
2 |
19 |
Became a Army (Infantry) with the new title Private. |
2 |
20 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
20 |
Gain rebels as Enemy |
3 |
20 |
Failed to qualify for Intelligence (Agent). |
3 |
20 |
Became a Drifter (Barbarian). |
3 |
24 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
24 |
Continued as Drifter (Barbarian). |
4 |
27 |
Frankie McIntire do not know what happened to Frankie McIntire. There is a gap in Frankie McIntire's memory. |
5 |
27 |
Failed to qualify for Physician (Scholar). |
5 |
27 |
Continued as Drifter (Barbarian). |
5 |
31 |
Frankie McIntire run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
31 |
Failed to qualify for Corporate (Citizen). |
6 |
31 |
Switched to Drifter (Scavenger). |
6 |
33 |
Betrayed by a friend. One of Frankie McIntire's Contacts or Allies betrays Frankie McIntire, ending Frankie McIntire's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
33 |
Became a Citizen (Worker). |
7 |
35 |
Frankie McIntire is rewarded for Frankie McIntire's diligence or cunning. |
8 |
37 |
Continued as Citizen (Worker). |
8 |
38 |
Advanced training in a specialist field. |
9 |
41 |
Continued as Citizen (Worker). |
9 |
44 |
Victim of a crime |
10 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Continued as Citizen (Worker). |
10 |
47 |
Frankie McIntire's business expands, Frankie McIntire's corporation grows, or the colony thrives. |
11 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
49 |
Continued as Citizen (Worker). |
11 |
52 |
Nearly killed. Owe 10,000 for medical bills. |
12 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
52 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
53 |
Frankie McIntire refuse to secretly provide religious rites for a dying leader or noble, because they do not share Frankie McIntire's faith. |
12 |
56 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
56 |
Continued as Believer (Missionary/Humanitarian). |
13 |
58 |
Frankie McIntire aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |