Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
22 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
23 |
Garnett Mitchell foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
28 |
Display heroism in battle, saving the whole ship. |
3 |
30 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
3 |
30 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
33 |
During a battle, defeat or victory depends on Garnett Mitchell's actions. The ship suffers severe damage and Garnett Mitchell is blamed for the disaster. Garnett Mitchell is court - martialled and discharged. |
5 |
33 |
Became a Scout (Courier). |
5 |
37 |
Serve as the courier for an important message from the Imperium. |
6 |
37 |
Continued as Scout (Courier). |
6 |
41 |
When dealing with an alien race, Garnett Mitchell botch an opportunity to gather extra intelligence about them. |
6 |
41 |
Psychologically damaged by Garnett Mitchell's time in the scouts. |
7 |
41 |
Attempted to change assignments. |
7 |
41 |
Switched to Scout (Explorer) with previous rank. |
7 |
43 |
Garnett Mitchell survey an alien world. |
7 |
45 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
45 |
Attempted to change assignments. |
8 |
45 |
Failed to qualify for Courier (Scout). |
8 |
45 |
Continued as Scout (Explorer). |
8 |
46 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
46 |
Failed to qualify for Colonist (Citizen). |
9 |
46 |
Submitted to the draft. |
9 |
46 |
Returned to Scout (Courier). |
9 |
49 |
Garnett Mitchell's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
9 |
50 |
Forced to muster out. |
10 |
50 |
Failed to qualify for Worker (Citizen). |
10 |
50 |
Became a Drifter (Wanderer). |
10 |
52 |
Suffer from a life-threatening illness. |
11 |
52 |
Failed to qualify for Merchant Marine (Merchant). |
11 |
52 |
Switched to Drifter (Scavenger). |
11 |
53 |
Attempted a risky adventure and was wildly successful. |
11 |
56 |
Promoted to Drifter (Scavenger) rank 1. |
12 |
56 |
Continued as Drifter (Scavenger). |
12 |
58 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
Retired at age 58. |