Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Imperial trade restrictions force George Ahern out of business. |
2 |
22 |
Failed to qualify for Star Marine (Marine). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Attacked by enemies and injured. |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
25 |
Gain Enemy if George Ahern don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Attacked by enemies and injured. |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
28 |
Gain Enemy if George Ahern don't already have one. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Find valuable salvage. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Worker (Citizen). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Hard times caused by a lack of interstellar trade costs George Ahern's job. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
38 |
Voluntarily left Law Enforcement |
6 |
38 |
Became a Scout (Surveyor). |
6 |
40 |
When dealing with an alien race, George Ahern have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
42 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
7 |
42 |
Continued as Scout (Surveyor). |
7 |
46 |
George Ahern's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
46 |
Forced to continue current assignment. |
7 |
46 |
Promoted to Scout (Surveyor) rank 2. |
8 |
46 |
Continued as Scout (Surveyor). |
8 |
49 |
Perform an exemplary service for the scouts. |
9 |
50 |
Voluntarily left Surveyor |
9 |
50 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
52 |
George Ahern is sent to a new community or parish to preach The Word among the poor. |
10 |
54 |
Continued as Believer (Mainstream Believer). |
10 |
57 |
George Ahern secretly provide religious rites for a dying leader or noble, although they do not share George Ahern's faith. Gain an Ally in the family and a Rival who disagrees with George Ahern's choice. |