Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Established a network of contacts. Gain 2 contacts. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Voluntarily left Corporate Agent |
2 |
22 |
Became a Rogue (Thief). |
2 |
25 |
Involved in a gambling ring. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
29 |
Involved in the planning of an impressive heist. |
3 |
30 |
Promoted to Rogue (Thief) rank 2. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
32 |
Involved in a gambling ring. |
4 |
34 |
Promoted to Rogue (Thief) rank 3. |
5 |
34 |
Voluntarily left Thief |
5 |
34 |
Failed to qualify for Worker (Citizen). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Scout (Explorer). |
5 |
35 |
George Wagner spend a great deal of time on the fringes of Charted Space. |
5 |
35 |
Psychologically damaged by George Wagner's time in the scouts. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Surveyor (Scout). |
6 |
38 |
Continued as Scout (Explorer). |
6 |
41 |
Nearly killed. Owe 15,000 for medical bills. |
7 |
41 |
Failed to qualify for Artist (Entertainer). |
7 |
41 |
Became a Drifter (Scavenger). |
7 |
45 |
George Wagner do not know what happened to George Wagner. There is a gap in George Wagner's memory. |
8 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
49 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Imperial trade restrictions force George Wagner out of business. |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Retired. |
10 |
54 |
Victim of a crime. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Moved to a new world. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |